Dungeonlike

Dungeonlike - DANK
Dungeonlike

Once upon a time, in a far-off kingdom, there was a brave adventurer named Sir Arthur. He was on a mission to rescue the beautiful princess who had been captured by an evil wizard and taken away to his dark and frightening dungeon.

As Sir Arthur made his way through the castle, he found himself descending deeper and deeper into a gloomy and eerie place. The walls were slick with moisture and the air was thick with a musty odor. It was a dungeonlike place indeed, and Sir Arthur knew he had to be getting close to the princess.

Finally, after what felt like hours of wandering through the damp and dingy corridors, Sir Arthur heard a faint sound in the distance. It was the voice of the princess, calling out for help. And as he drew nearer to her cell, the dank smell of the dungeon grew stronger.

With a sense of urgency, Sir Arthur burst into the cell to find the princess, and there she was, sitting in the corner with tears streaming down her face. He quickly scooped her up into his arms and whisked her out of the dungeon, leaving the dank and oppressive atmosphere behind.

As they emerged into the fresh air and sunshine of the kingdom above, Sir Arthur couldn’t help but feel grateful that he had rescued the princess from that dark, dungeonlike place. And that’s how the answer to the crossword clue ‘Dungeonlike’ came to be known as ‘DANK’, a word that describes the damp and musty atmosphere of a place that is both eerie and oppressive.

DANK